- EDIT: Guys you can have your Allies equipped, apologies for misinformation on my end. The allies don't take your XP at all so leave them equiped if you want.
- The two best places for leveling anything in Warframe are Sanctuary Onslaught (SO) and Elite Sanctuary Onslaught (ESO). SO is lower level, starting at 20–30, and is the best place for leveling warframes, as only rank 30 warframes may enter ESO.
- Some players may find themselves leveling quick enough that they are already out of the level range of the map before they need to restock however. Map Recommendations. Map recommendations are sorted by the level a character can start leveling at a certain map (15 levels below the highest level common monster). Max level is determined by 20.
- Level doesn't mean much really. It gives you more mod capacity but is not the defining thing about your frame. What matters long term is your Mastery Rank, which is increased by leveling new things. But, since you can essentially level up everything by just re-running easier missions this is not a very limiting aspect.
At the same time, enemies will start spawning on the map: You will get the normal enemy spawns, determined by the fraction of the map (Grineer, Corpus or Infested), but you also get Amalgam spawns. Killing the latter will drop one colored key, which needs to be picked up and carried to the proper conduit (so the red key goes to the red conduit.
![Warframe Best Map To Level Up Warframe Best Map To Level Up](/uploads/1/1/7/9/117906384/939592514.jpg)
The key philosophy to have if you want to advance through Mastery Ranks fast, is to first understand Mastery Rank, first then can you devise a solid strategy to bend it to your will :)
![Warframe Best Map To Level Up Warframe Best Map To Level Up](/uploads/1/1/7/9/117906384/954248539.png)
Alright, so Mastery Rank for all of you who don’t know is a players “Rank” or Level, in Warframe.
You level up your Mastery Rank by collecting “Affinity” in missions – either by picking up “Affinity orbs” (see image below).
And/or by killing enemies and/or by completing your “mission affinity quest” (every mission you enter you will get a missionto do a task for example “kill 20 enemies using secondary weapon” – completion of this quest grants “mission affinity”). The Affinity will be transfered to your Warframe, your Sentinel/Pet/Companion & its weapon, and/or your primary, your secondary, your melee.
Basically if you kill enemies by using your Warframes abilities – your Warframe will get the majority of the Affinity (experience) making it level-up faster than the rest of your equipment(!).
There are also tricks you can do to focusyour affinity gain to specific single items – for example by equipping “none” in the weapon slots not intended to be leveled (or pet slot). See image below.
This works because if you have one primary, one secondary, one melee and a pet equipped at the same time- all of these will sharethe affinity gained on missions- making them all level up together at the same time, even if a bit unevenly (the most used way of killing will gain more affinity) – this is not always maybe what you want though :) So now you know how to fix it if ever needed! Try it out, you will surely notice faster level up for single items this way :)
To calculate Mastery Rank points I will post some data referenced from Warframe.wikia.com as well as from personal experience:
- All manner of Weapons- whether it be Sentinel weapon, Archwing weapon or Primary/Secondary or Melee – these will give 100 mastery rank points/level-up (0-30 levels means 3000 mastery rank points total per weapon).
- Warframes, Companions (Kubrow, Kavat, Sentinel) and Archwings in contrast give 200 mastery rank points/level-up (0-30 levels mean 6000 mastery rank points total per warframe/archwing/pet).
- Victory over the opponent frame in a junction will grant you 1000 mastery rank points.
- And apparently will clearing a main objective of a node (one time) give around 63 mastery rank points according to warframe.wikia.com.
Important Note to Make! You will ONLY get Mastery rank points ONCE per weapon/warframe/companion/archwing. Deleting or selling a weapon that already was leveled to 30, and buying/crafting a new one, and leveling it up from 0-30 once more, won’t give mastery rank points again! (Trust me on this, made this mistake plenty of times myself with Braton back in the day before knowing better ;P)
This brings us to the:
Warframe is a farming game, and the basics above gives a fundamental understanding of how the system works and what can be done to reach higher mastery ranks faster – namely get weapons, warframes, pets and archwing stuff and level it to 30, then you can get rid off the things you didn’t like after trying them out, and keep the good stuff (doing this also helps lighten the platinum expenses for “extra slots”).
The beauty of the foundry is that it allows multiple parallell craftings to occur simultaneously. You can for example craft all of the warframes at the same time! (provided you got the necessary materials and parts of course). Same goes for weapons or anything else as long as your not trying to craft the same item at the same time, then you actually have to wait for the first one to finish :)
So as a new player to the game of Warframe, you want to get as much equipment to craft as possible, and level it up to 30 before choosing what to keep or not to keep – because this will advance your mastery rank in the way it was intended. Simply switch out a weapon, warframe or pet when it reaches 30, to another one that is not yet completed level 30 to keep advancing through the mastery ranks.
Pro Tip:Don’t get rid off equipment until it has reached level 30 to take care of the maximum possible mastery rank that can be obtained from it!
If you are about to Rank up to next Mastery rank, you can either go to youtube and search something in style with “Mastery rank up 9 test” to see how the test from 8-9 is done (I think it will be), or you can head over to Mercury’s Larunda Relay station – and ESC-Fast-travel to Cephalon Simaris:
and when you’re in his chambers, turn to the right, right next to the door, and go up the stairs there:
you can see 1 booth for each mastery rank-up test:
Here you canpractice– as well as do the qualifying actual test. Practice tests can be useful to try out and find out tactics to complete mastery rank tests without actually doing them risking getting the 24hour “cooldown” on trying your mastery rank up test again, which is what happens if you fail the actual test.
Hope this helps, Enjoy y’all ;)
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Unlike Components, Armaments, and Avionics your Intrinsics don’t just affect your Railjack: they are tied to you are a character. That’s right, what you level up here will follow you on all of your ventures into the expanse of space, so it’s critical you understand how they work.
Intrinsics are leveled via Railjack missions by performing tasks.
Intrinsics leveling works off of affinity like everything else in regular Warframe, so much so that Affinity Boosters actually increase Intrinsic gains. Earning affinity towards your Intrinsics requires you to actively contribute towards the mission, seeing as it requires 20,000 affinity to earn one point, so no AFK slouching here if you wanna be efficient.
Killing enemies will net you affinity, no matter if you are in a gunner’s nest, pilot’s seat, or out on foot. Taking down crewships will also net you affinity, as will completing objectives. Repairing the Railjack when it takes damage also rewards affinity, so be sure to lend a helping hand. Basically, perform and provide and you will level your Intrinsics. Also, restocking the Forge provides affinity. The point being – play as a team, work as a team, be rewarded as a team.
Now, that said, your Intrinsic skills won’t rise on their own. In order to advance the four trees of Tactical, Piloting, Gunnery, and Engineering (and the soon to be released Command tree) you’ll need access to your Configure console in your clan’s dry dock. If you haven’t finished building your Railjack you will not be able to use your banked Intrinsic levels. You can still join in on Railjack missions on Earth and earn as many points as you want, but if you want to unlock new skills, passives, and move out of the Earth Proxima you have to build your ship. This may change in the future, and I’ll update this guide when that happens.
Assuming you have your own Railjack, you can level up each tree via the Configure console in the dry dock, under the Intrinsics tab. Each of the four trees has 10 tiers, with the first costing 1 Intrinsic point, and the last tier costing 512. The cost doubles each time, so you’ll need a cumulative 1023 Intrinsic levels to max out one tree. Yes, maxing out all four will be a grind, but there are certain perks you should focus on unlocking before anything else.
Below is a list of the perks associated with each tree in order:
- Tactical
- Tactical System – Deploy Tactical Avionics. Crew tracking system. (Access to the Tactical menu, which is L on PC, and RB/R1+Left d-pad on console).
- Ability Kinesis – Warframe abilities can be deployed as tactical support. (Via the Tactical menu).
- Command Link – Fast Travel within vessel. Coordinate squad members with command interface. (Again, Tactical menu; there is a theme here).
- Recall Warp – Omni gear can be used to warp aboard the ship from anywhere. (Just click on the Omni in your gear wheel).
- Overseer – Crew chase camera.
- Tactical Efficiency – Reduces Flux Energy consumption by 25%.
- Tactical Response – Reduces Tactical Avionics cooldown by 20%.
- Archwing Tactical Blink – Reduces Archwing Blink cooldown by 25%.
- Swift Tactics – Further Reduces Tactical Avionics cooldown by 20%.
- Join Warp – Warp from ship to crew members.
- Piloting
- Boost – Hold LShift to boost Engine Speed for a short time.
- Vector Maneuver – Tap LShift to burst Directional Thrusters (evasive dodging).
- Safe Flight – Damage due to Collisions reduced by 50%.
- Drift Maneuver – During Vector, press and hold LShift to drift. Drifting consumes Boost to charge launch speed. Release LShift launches out of drift (super dodge).
- Slipstream – Boost Time increased by 25%.
- Enhanced Maneuvers – Vector and Drift Maneuvers consume 25% less Boost.
- Aeronaut – Archwing Speed increased by 20%.
- Evasion – Reduce incoming Damage by 10% while Boosting.
- Ramming Speed – Ramming into enemies while Boosting will deal 2000 particle Damage.
- Gunnery
- Target Sync – Target lead indicators and ordnance lock-on.
- Phantom Eye – Augmented reprojection and turret suspensors allows full 360 degree combat engagement.
- Archwing Slingshot – High velocity Archwing deployment into the combat zone (located at the top of the Railjack).
- Archwing Warhead – Slingshot Archwing damages fighters and penetrates enemy crewship hulls (easier boarding).
- Artillery Command – Control of forward-mounted Artillery cannon (crewship destroyer, but requires coordination with pilot).
- Cold Trigger – Reduce Turret Heat Accretion by 20%.
- Advanced Gunnery – Reduce overheat recovery time by 50%. Extends Slingshot range by 50% (more pew-pew, and even easier boarding).
- Vengeful Archwing – Increases Archwing power: Damage +25%, Ability Strength +20%, Ability Range +20%, and Ability Efficiency +20%.
- Combat Drift – Drifting reduces weapon heat buildup by 50% while increasing weapon damage by 50% (so, someone needs Rank 5 piloting for this to work).
- Reflex Aim – Aim snaps turrets to the nearest lead indicator.
- Engineering
- Applied Omni – Accelerated hazard suppression and hull repair.
- Flux Forge – Forge Flux Energy in realtime to power vessel Battle Avionics.
- Ordnance Forge – Replenish Combat Ordnance while deployed.
- Optimization Pass – Increase Forge yields by 25%.
- Dome Charge Forge – Resupply Forward Artillery cannon during combat.
- Forge Accelerator – Increase Forge processing speed by 25%.
- Full Optimization – Further increase Forge yields by 25%.
- Vigilant Archwing – Increase Archwing defense. Health +30%, Shield +30%, and Armor +30%.
- Surplus Yield – Increase Refinement yields by 10%.
- Anastasis – Remotely repair onboard hazards.
Max Level Warframe
I recommend getting all of them to Rank 5 first, then pushing Gunnery to seven (more DPS and you’ll be able to more easily board and destroy crewships), and Engineering to 9 (better Forging and more materials for you to take home when you refine at the end of a mission). The Rank 10 rewards are…underwhelming, so don’t stress getting anything to that rank just yet, unless you need the mastery (cause, yes, leveling an Intrinsic rewards mastery – 1500 per rank for a total of 60,000 for everything maxed out). It’ll take 4092 Intrinsics to max everything, so focus on those first before pushing ahead in Piloting and Tactics. These unlocks follow you, so even if you are on someone else’s Railjack you’ll be able to do more and provide greater assistance towards completing the mission.
One final note: the Archwing unlocks are not limited to Railjack: they are applied to your Archwing in all modes.
For more of our Railjack guide series be sure to check back into the guide hub!
- This article was updated on:January 2nd, 2020